Fifth Update
# Ten days, and everything in them is finishable
The demo was fifteen days. It is ten now — about twenty-five minutes, which is what a
demo should be.
The cut was the easy half. The harder half was that some of what the demo asked you to
do could not be done inside it, and we had never checked.
**Nan's things.** The seven objects in the case are finished by playing the way you were
playing anyway. One of them wanted sixty cups served to your regulars. In a fifteen day
run the best possible number is about forty-three, and a realistic one is closer to
thirty — so nobody who played the demo could ever finish the collection, and the one
thread in this game whose reward is the room rather than the ledger never paid out for
anyone. Every target is sized to the length of the run now.
**The goal list** was written for a thirty day game and shipped in a short one. "Earn
5000 lifetime" against a run that takes about 2800. Retuned.
**The last goal** was *close Vantage Coffee*. The chain opens on day 8 and its first
round runs three days, so in a ten day demo that box could never be ticked. It asks you
to clear the arrears instead — which is what the run was always about.
Smaller things, all from looking properly:
- The combo number was being drawn directly on top of Nan's case. Same rectangle, to the
pixel. It has its own band now.
- Click **credits**, **docking fee** or **fame** and the bar tells you what it is. One
line, no menu.
- The fame readout was also carrying the day and the tray count. The day is already on
the wall and on the map; the tray is on the bench, next to the things you take off it.
- The cafe's name tag sits against your own planet now instead of floating below it.
If you play it, come and say what confused you. That is still the only thing the next
build gets made from.
Files
Void Cafe
A cozy space-station cafe you run!
| Status | Prototype |
| Author | OD_Studios |
| Genre | Simulation |
| Tags | 2D, Aliens, cafe, Cozy, Management, Pixel Art, Singleplayer, Unity, voidcafe |
More posts
- Foult Update19 days ago
- Third Update21 days ago
- Second Update23 days ago
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